It’s no secret that my favorite CG game has always been A Night in Crazyville.
Of course, we’ve made better and more interesting games since then, but Crazyville will always have its special place in my heart.
That vivid colored graphics, the goofy animation and a lot of characters to interact with along with poisoning people for fun, made it a funny game I really enjoyed playing.
The dark secret of Crazyville
I guess some of you have wondered why did we change the name of the game from “A Night in CrazyVille” to “A Night in CrazyTown”.
The email we received from Zynga’s lawyers answers that question (Click image to enlarge):
The fact that we got this email from a company which had its entire portfolio cloned from small independent developers definitely implied that we were under surveillance by this evil company, but I must say I have no idea how can someone like Zynga demand to be the sole owner of the “ville” suffix in the gaming industry.
And back to 2017
As part of the H17 project for Halloween, we are working on a Crazyville remake. The game will have a couple of twists in the story and Jason will be replaced by someone else, however it will still be similar to the original game.
My goal, as the game designer, is to replace all of the illogical puzzles in that game and find ways to improve its graphic style.
Here are the first 3 screens from this remake (which I’ll probably redo, because I’m not completely satisfied with)
Two of these backgrounds belong to a new location – Jason’s apartment. The third one belongs to the Booze Shack (no dead skunk this time).
I will appreciate your thoughts on the game: how to make it better, how to make the graphics better, etc.
Have a great weekend!
Carmel games story writer and graphic designer